The day’s pale sun lay drowned beneath ash-choked clouds when the Meat Wagon’s wretches trudged onto the desolate shelf of the Bergen Chrypt. What little growth remained in that valley hung brown and brittle, as though each thorn and weed had already tasted tomorrow’s grave. Öde’s prophet felt the world’s decay like iron splinters beneath her skin, yet pressed on—driven by the whisper that the rot here concealed the prize they had sworn to steal for the Sous’s feast.

At the juncture of two glacial titans they found the wound: a six-pace oval of grey flesh stretched taut across a fissure in the ice, pulsing with heat like something half-alive. Börda, whose every silence begged to be broken, offered flame. The membrane writhed, then erupted—its searing bile splattering uselessly upon rock as the skin curled away in hissing ribbons. In the breach’s black throat the companions felt an ancient breath exhale, warm and hungry.

They entered single-file, torches guttering against glassy walls that pressed closer with each step. Thirty strides on, the crevice delivered them to hewn stone. Narrow stairs—slick with meltwater—plunged into gloom. Alwrig muttered to Öde and chipped away the treacherous ice, his knife ringing like a funeral bell, and so they descended.

The antechamber below lay silent, water pooled across flagstones. Von hurled a stone: it vanished through the mirrored surface without a ripple and clattered far beneath. Illusion. Yet true peril hid elsewhere—a portcullis slammed down at the edge of their vision, teeth of iron eager for flesh. The trio marked the killer’s trigger and slipped onward, hearts pounding in wary rhythm.

Through the western arch hung three shapes, shackled and motionless. A pebble cracked bone and the ruse shattered; prisoners became shambling corpses clad in jagged scrap. Börda’s bolt thunked against rusted metal, but Alwrig’s dead god lent a baleful word—one cadaver lurched obediently into the unseen pit, its fall punctuated by wet ruin. Another whirled blade upon kin; gory shards burst like shrapnel when it fell, slicing Von’s shield but sparing his hide. Silence reclaimed the cell, and the SCVM pressed east while the skeletal monkeys chittered triumph.

The eastern hall reeked of simmered marrow. Two cauldrons blazed upon fires that gave no heat. In the left, clear water boiled over a silent flame; within, Alwrig’s oiled ladle dredged forth a key scalding to the touch. The right pot broiled a thick green pottage wherein a severed finger bobbed like a ghastly garnish. They left that broth unstirred.

Beyond lay a mirror-twin room—bare save for dust, false puddles and a single crack across the tiles. Alwrig’s boot found a pressure plate; the three dove as a hail of darts screamed above their bent spines. Scarred stone took the venom meant for them, and nervous laughter echoed where once had been breathless dread.

The library waited next, walls armored in tomes without titles. Ink-stink and candle-rot mingled, yet no ward nor whisper rose when Börda’s keen eye found the hidden lock. The cauldron key turned; ancient hinges groaned like graves unsealing.

Within that final chamber a stone sarcophagus sat upon a dais of two cold steps. Runes etched upon its lip named the one entombed: Knogbrüth—he whom Svensson the Bold felled in ages past. No warning followed, as though the dead mocked the living with silence.

Together they heaved, muscles trembling, until the lid slid aside. The corpse inside wore a tarnished crown and a shroud of pallid green moss that clung to bleached skull like withered ivy. Greed stirred, yet purpose held firmer: only the lich-moss mattered. Alwrig, breath shallow, shaved delicate filaments from bone, careful not to shift the regal circlet. A single slip sent stone grinding, but Börda steadied the slab before ruin woke.

Moss secured and fate tempted, they resealed the coffin and fled. The maze behind them rumbled with hammering fists; distant shrieks rose as winter sun bled through the glacier’s mouth. Up the cracked stairs, past dart-scarred floors and illusion-filled pits, they hauled themselves until daylight burned their eyes.

Shadows gathered at the fissure. Out stepped the lich—crowned, eyeless sockets blazing with emerald hate. Sunlight seared its brittle flesh; with a howl like tearing sheets of iron it recoiled, retreating to the dark that birthed it. The SCVM did not linger. Across withered plains they ran, hearts drumming war-songs, clutching Öde’s carrion blessing of lich-moss.

Behind them, in the glacier’s throat, vengeful echoes promised that night would remember their names.


Session Notes
  • Initial Recap (spoken by GM Brian)

    • The SCVM—Börda (Sacrilegious Songbird), Von (Fanged Deserter), and Alwrig (Dead God’s Prophet)—awakened last session in a blood-soaked Meat Wagon, greeted by the Butcher and given a crude map plus an ingredient list for King Fathmu IX’s centennial feast: black salt, bone-marrow honey, lich moss, ember fungus, blood gourd.
    • Memories resurfaced of a pact with the mysterious Sous in Schleswig.
    • The party followed a stream through dark woods, encountered a skeletal horse (Alwrig lost a handful of blood feeding it; Von staunched the wound).
    • They resolved to head toward the Bergen Chrypt peaks to locate Knogbrüth’s glacier-bound tomb and harvest lich moss.
  • Approach to the Mountains

    • Terrain became open plains with increasingly dead vegetation.
    • Alwrig (Presence 20) spotted a valley where two glaciers met; warm air drifted from it.
    • The group descended a scree-covered hill toward the junction of glaciers, noting worsening decay and silence of wildlife.
  • Discovery of the Glacial Membrane

    • At the glacier face they found a six-foot-wide patch of taut, gray membrane covering a crack.
    • Börda fired a crossbow bolt; it penetrated, the membrane self-sealed.
    • Von lit a crude torch; when Börda pressed flame to the membrane it ignited rapidly, splashed sizzling liquid acid short of the SCVM, and burned away, revealing a dark tunnel.
  • Crevice Passage

    • Party order: Alwrig front (lamp bearer), Von middle (dog alongside), Börda rear (monkeys following).
    • The natural ice fissure narrowed to ~3 ft wide; walls brushed their shoulders.
    • Alwrig (Presence 20) located a side opening exuding warm air; inside melted ice formed steep stone stairs descending ~15 ft.
    • Alwrig de-iced hazardous patches with a knife; the others followed safely.
  • Entry Chamber (Glacial Antechamber)

    • Stone-built room (~20×25 ft, 15 ft high) with puddles on slab floor; exits east and west.
    • Puddles proved illusory: thrown rocks passed through without splashes and fell onto unseen stone far below.
    • A pressure plate discovered later linked to a dart trap.
  • Western Passage → Zombie Encounter

    • Western door (unlocked) opened to a rectangular room with more puddles and chained figures on far wall.

    • Von’s rock disrupted the illusion: the “prisoners” were three zombies studded with metal shards.

    • Combat:

      • Initiative won by SCVM.
      • Börda’s crossbow bolt (1 damage) deflected by zombie armor.
      • Alwrig used Enochian Command: ordered front zombie into illusory pit (it fell, bones crunching) and commanded the second to attack the third.
      • Börda’s second bolt (5 damage) felled the second zombie; its spiked body exploded, darts striking Von but absorbed by shield/armor.
      • Remaining corpse parts were kicked into the pit.
    • Portcullis trap: an earlier large rock had triggered a falling gate; rope-loop trick reset the lever overhead to raise it.

  • Eastern Passage → Kitchen

    • Eastern unlocked door led to a stone kitchen:

      • Central chopping table with knives; cupboards beneath; wall shelves with gray powders, root vegetables, dried meat (no quest ingredients).

      • Two cauldrons on active yet cool-burning fires:

        • Left cauldron contained clear boiling liquid; Alwrig ladled up a metal key (hot).
        • Right cauldron held thick pea-green soup; a human finger surfaced. SCVM did not disturb further.
  • North Passage → Dart-Trap Room

    • Rectangular room mirrored zombie chamber but empty.
    • Alwrig stepped on floor plate; automatic waist-high dart volley crossed the room. All three dove prone (Agility saves) and avoided harm.
    • Plate reset when weight removed; floor marked with knife.
  • North-East Door → Library

    • Door (unlocked) opened to a dark library: shelves along north and west walls packed with unlabeled books; single wooden chair centered; sconces unlit.
    • SCVM avoided tampering; Von tossed stones—bookshelves and chair proved solid.
    • No immediate threats found; proceeded to opposite (east) door.
  • Library East Door and Key

    • This door was locked and the keyhole matched Alwrig’s metal key.
    • Börda’s careful inspection (Presence 21) found no traps; key unlocked door.
  • Crypt Chamber (Knogbrüth’s Tomb)

    • Sparse room with wall sconces and a raised two-step stone dais bearing a closed stone sarcophagus. Lid inscription (in archaic script) read:

      • “Here lies Knogbrüth, slain centuries past by Svensson the Bold.”
    • No curses or warnings inscribed.

  • Harvesting the Lich Moss

    • SCVM lifted the heavy lid together (Strength checks).
    • Inside: a crowned skeletal corpse with moss growing across skull and beneath crown.
    • Alwrig prayed to Öde for guidance (DR reduced). Using a knife, he carefully shaved the lich moss from skull and beneath the crown without dislodging the crown (Agility 13 succeeded after omen rerolls).
    • Moss bundled; lid replaced (one slip by Börda but no disturbance).
  • Retreat and Lich Awakening

    • As the party exited, thudding sounds echoed behind; shrieks followed.
    • Pressure-plate darts ignored; portcullis trap triggered by pursuing creature; Von’s rope reset lever, raising gate.
    • On glacier surface they saw the re-animated crowned lich emerge to entrance, scream, then recoil from daylight and retreat.
    • SCVM fled the valley toward their Meat Wagon camp, intending to deliver the lich moss to the Butcher and avoid the area before sunset.